Mike Bailey's Blender Page

http://cs.oregonstate.edu/~mjb/blender


Latest update: October 10, 2023


  • If you don't have one already, I strongly recommend that you get a 3-button mouse for use with Blender at home. (The middle button being both a push-button and a scroll wheel.) Blender makes liberal use of all 3/4 buttons. You can get by without one, but your life will be considerably easier with one.

  • We will be following the notes below. Go ahead and take a peek if you want a head start.

  • There are some files below that might be handy for you to pre-load on your own system.

    The Notes:

    Blender is a free program. You can load it on your own system. Go to http://blender.org Click on the blue Download Blender button.

    Our notes are based on Blender version 3.6, but any version that you have that is 3.0 or greater should be fine.

    These are the notes:

    Latest update of these notes: August 21, 2023


    Blender Files:

    These are Blender example files from the notes.
    Blender Campers: please pre-load these on your memory stick!

    anim1.blend One-character animation
    anim2.blend Two-character animation
    balltubes.blend Physics: ball rolls down tubes
    blowing.blend Blowing particles (see particles.blend below)
    cloth.blend Cloth animation
    cloth.pinned.blend Pinned-cloth animation
    cornhole.blend Using physics to get a cube to bounce into a hole
    cycles.blend Cycles-rendering scene
    cycles_stereo.blend Spherical Stereo for a VR Headset
    cycles_stereo_spherical.jpg Spherical Stereo image for a VR Headset
    dominos.blend Rigid body dominos animation
    fluidmonkeycone.blend Monkey-fluid falling over a cone
    fluttering.blend A flag fluttering in the breeze
    freestyle.blend Freestyle rendering
    golf.blend Physics: ball rolls into a hole
    hinge.blend Rigid body joint
    lattice.blend Modeling with lattices
    meshes.blend The Blender set of mesh objects
    mist.blend Shows use of the mist option
    model.blend Human-ish model
    modelmoved.blend Human-ish model posed
    parent-child.blend Parent-child relationship
    particles.blend Non-blowing particle system (see blowing.blend above)
    reflrefr.blend A scene with reflection and refraction
    rigid.blend Rigid body motion
    scene.blend A scene we will use to talk about rendering
    stereo.blend Stereographics
    textures.blend Both procedural and image textures
    wireframe.blend Using the wireframe modifier
    worldtex.bmp A texture file of the world

    And, if you want textures for other planets, visit one of NASA's sites at: https://nasa3d.arc.nasa.gov/images

    Also check out: https://www.solarsystemscope.com/textures/

    and: https://svs.gsfc.nasa.gov/4720

    Obj Files:

    Pre-created files that can be imported into Blender:

    cat.obj Cat
    bunny010n.obj The Stanford Bunny
    cow.obj Cow
    dino.obj Triceratops
    dog.obj Dog
    skeleton.obj Human skeleton
    shapeship.obj Spaceship
    teapot.obj Teapot

    Blender Videos:

    anim2,mp4 Two-character animation
    cloth,mp4 Cloth animation
    dominos,mp4 Falling-dominos physical simulation
    fluttering.mkv A flag fluttering in the breeze.
    lattice,mp4 Lattice sculpting
    particles,mp4 Particle simulation


    Good Blender Web References:


    Good Printed Blender References:


    Did you like these notes? Want to try some other fun K-12 stuff from Oregon State University?


    Related college courses at Oregon State University:


    Comments? Suggestions? Questions? Contact:

    Mike Bailey
    Professor, Oregon State University Computer Science
    2117 Kelley Engineering Center
    Corvallis, OR 97331-5501
    541-737-2542
    mjb@cs.oregonstate.edu